So, I wanna get a bit more serious than usual for a second here. There have been a number of posts about games and education floating around in my head and in various states of completion digitally for a while now. Perhaps it’s time they come to light. Rather than […]
Samantha Blackmon
Today we reached a milestone here at NYMG. Today we hit 10,000 hits on the blog. Alex, Sarah, and I just wanted to take a moment to say “Thank You” for getting us here over the last 10 months and we hope you keep visiting (and listening) for a long […]
We at NYMGamer have compiled a list of suggestions for what to buy the gamer in your life. With Black Friday just around the corner, you may want to think about what kind of holiday fun you can give your gamer. Below, we have split up the list into “Care […]
Episode 23 : Hitting the “Oh Sh*t Button”: Time Capsule 3: First Person Shooters (“Save As” to download or head over to iTunes to subscribe) This week we talk about our FPS time capsule as well as the week plus that we have lost playing Call of Duty: Modern Warfare 3 […]
I’m not a huge fan of used games. Not that I have any ethical opposition to them specifically, but I think that the stores selling the used games are making out like bandits while the folks buying the games are usually only saving 5-10 dollars in the end and in […]
When did video games start coming with toys in the box? We got used to bonus items in the collectors’ editions of games a long time ago. Hell, we grew to expect them. We’ve gotten maps, figurines, lunchboxes, bobbleheads, and whatnot. I used to snap them up without question, but these […]
Episode 22: It’s the End of Days: Time Capsule 2: Games of the Apocalypse (“Save As” to download or head over to iTunes to subscribe) As dr. b.’s grandmother would say “It’s the end of days” and this week we talk about apocalyptic games as social critique. We also announce […]
It’s almost impossible to come up with the top 5 scariest games that I have ever played. In retrospect some of these games were more frightening because of the context than the content (and more in theory than in practice), but let’s have at it. Because I can’t even imagine […]
In our last podcast we talked about just what zombies mean in a larger cultural context. A new government publication brought it back to light for me this week so I thought I’d take a minute to throw out a few final ideas before some strange dude comes and eats […]
Episode 21: Blood is Thicker Than VooDoo: Time Capsule 1: Zombies (“Save As” to download or head over to iTunes to subscribe) Just in time for Halloween. This week we talk about zombie games as social critique. Links of Note: Isamu Kamikokuryo thinks that f*ckability is more important than playability? […]
We talk about games as social critique quite a bit around here. We ask lots of questions. – Do we learn from games? Yes, lots. Some of it is intentional and some is unintentional. Some is positive and some…not so much. Most obviously we learn about logic puzzles and we […]
Alex and I are in the midst of the 24 hour gaming marathon to raise money for Children’s Miracle Network and Riley Children’s Hospital in Indianapolis. Every 6 hours we will take a quick break to record a video confessional with any fellow Purdue gamers who are participating and willing […]
Title: A Day in the Woods Developer: RetroEpic Software Genre: Puzzle Game Platform: Windows and OS X Retail Price (at time of review): $4.99 Alex and I have completed our first video review for NYMGamer. We are happy to present you with our thoughts on RetroEpic’s sliding tile based puzzle […]
On October 5, 2011 the world lost a great technology visionary in Mr. Steve Jobs. His passing was extremely sad but, we must admit, not surprising. I won’t take up time and space extolling the virtues of Mr. Jobs and all of the great things that he did at Apple, Atari, Pixar, […]
Episode 20: Everybody Wants to Be Master Chief: On Masculinity and Intersectionality (“Save As” to download or head over to iTunes to subscribe) This week we talk about masculinity and intersectionality. Men, race, sexuality, and anything else that comes to mind. Links of Note: Sponsor Sam or Alex in the […]
In this week’s podcast, Alex brought up the fact that she was reading Judith Butler’s gender performativity theory and I thought that while Butler’s work is a little heavy it could definitely lead us to a good discussion of how feminine and masculine characters in video games are constructed aesthetically […]