American McGee has added another game to his portfolio of delightfully twisted fairy tales in Grimm, an episodic series recently debuted on Steam. The game is split into twenty-three individual parts. Each edition follows a traditional story from Grimm’s Fairy Tales, the first of which is currently available for free […]
Mac
At last: the game I’ve waited for all year, or at least, the beginning of it: the debut episode of The Walking Dead’s second season, All That Remains, starring the young and vulnerable Clementine. For me, this episode’s release was an Event (capital E), and so I hope you’ll forgive […]
Pink hair, frills, magical girl powers and lots and lots of death; this is certainly how I would describe Long Live the Queen, a visual novel role-playing game created by Hanako Games. Originally debuted last year, it was only recently released on Steam to a larger public as a result […]
Last week, Telltale Games finally confirmed what many of us have suspected–or hoped–since we wrapped Season One of The Walking Dead: Season Two will follow Clementine in a post-Lee apocalypse. There’s been no confirmation yet on the timeline for the new episodes, so we may pick up with Clem anywhere […]
Power Hour Reviews are a new NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
I’m currently sitting here at a coffee shop with Sam, and I realized I hadn’t put up my post for this week. As I tried to think about what I should talk about, I found that I could only think about one thing: Don’t Starve, the indie game I’ve been […]
Story in video games is one of those controversial topics, though no video game would exist, let alone be successful, without story. Some of the very first debates about video games, arguments that would eventually become the foundation of Game Studies as a field, were about narratology and ludology, or […]
I don’t want to hear whining because this info is a “no duh” for you game pros. It wasn’t that long ago that we all experienced our first Steam sale. Maybe you even have a few games from that sale that you haven’t gotten around to. But let’s be honest, […]
As technology advances, video game developers are able to portray realism in their games much more accurately: graphics make video games look like movies, AIs interact with characters at an uncanny level, and the stories can hit closer to home than ever before. Still, some people will always look at […]
As a GameStop employee I have to be extremely aware of the ESRB Rating system and what each rating means. Employees are required to test on the rating system before they can begin their employment and are trained to take the ratings very seriously. Every time a M (mature) rated […]
Currently I have put in about 12 hours played time on MW3 (for those counting, that’s 12 hours in-game time, not the loading screen and not the lobby). I am currently level 56 (finally I got the claymore) so I feel I have a pretty good handle on what is […]
On October 5, 2011 the world lost a great technology visionary in Mr. Steve Jobs. His passing was extremely sad but, we must admit, not surprising. I won’t take up time and space extolling the virtues of Mr. Jobs and all of the great things that he did at Apple, Atari, Pixar, […]
As I played the new Mortal Komat, I was struck by how similar this game seemed to the ones I had always played: similar characters, similar scenes, and similar moves. I’d like to imagine that video game companies are under pressure to develop their characters to move away from […]
I’ve been talking (and thinking) a lot lately about the differences between historical accuracy and the perpetuation of past culture (ie. the treatment of women in LA Noir and Madmen). I do have a genuine interest in creating representations of cultures in the past, and I think we can learn […]
I watched the first episode of Mad Men the other day, and I found myself thinking about the line between historical accuracy and a perpetuation of attitudes that we no longer find appropriate. Don’t get me wrong; I appreciate an attempt at historical accuracy, even when it may get […]
The idea that fields of technology such as open source programming is a meritocracy is very, very dangerous. It leads to all sorts of discrimination, sexism, and racism. It also leads pretty smart people to say some pretty dumb things. For example, Michael Arrington wrote a piece called “Too Few […]