What does it mean to call a game a companion? Referring to a story, or a favorite fictional character, as a companion seems easy enough to understand. I imagine that most of us had our own fantasy worlds growing up, where we were Peter Pan or Dorothy, or Falcor. We […]
Mobile
This is a visualization based on word frequency. It has not been adjusted in any way. For my diss, I am using a two-pronged approach for analyzing gaming industry company policy. The first is a hermenuetic analysis and the second is a visual analysis. Using various methods of data visualization […]
There is no denying the change in perception of gamer demographics in the past few years. Video/computer games in the early to mid-90’s were made for an adolescent male audience by male programmers, though this isn’t all that surprising, considering that most of the people who would consider themselves “gamers” […]
On October 5, 2011 the world lost a great technology visionary in Mr. Steve Jobs. His passing was extremely sad but, we must admit, not surprising. I won’t take up time and space extolling the virtues of Mr. Jobs and all of the great things that he did at Apple, Atari, Pixar, […]
I watched the first episode of Mad Men the other day, and I found myself thinking about the line between historical accuracy and a perpetuation of attitudes that we no longer find appropriate. Don’t get me wrong; I appreciate an attempt at historical accuracy, even when it may get […]