Last week, Telltale Games finally confirmed what many of us have suspected–or hoped–since we wrapped Season One of The Walking Dead: Season Two will follow Clementine in a post-Lee apocalypse. There’s been no confirmation yet on the timeline for the new episodes, so we may pick up with Clem anywhere […]
XBox
This game really reminds me of why I hate fairytales and fables and why they don’t have a prominent place in my home. You play through this game as the sheriff of Fabletown Bigby Wolf who is in charge of keeping these rowdy assed fable characters out of trouble and […]
I wanted to keep expanding on my look into game covers, but I think it’s important to search beyond the top-selling mainstream titles and most-hyped games across consoles proper, just to see if trends continue past the very middle of the mainstream, so this week I’m doing something a little […]
For the next phase of my research on game covers, I initially planned to look at this year’s releases, but found myself instead falling through an Internet black hole and browsing the listings for the next generation releases. After I was done calculating all the money I would need to […]
After spending some time earlier this year exploring the cover for Remember Me and other games featuring protagonists in comparable poses, I decided to do a little further study into game packaging, tallying the types of figures featured on best-selling game covers. I’ve seen a lot of game covers in […]
In the past few weeks I have played both Saints Row IV and Grand Theft Auto V. Numerical markers aside these games have a lot in common. Both of them involve crime (and lots of it), both build characters based on horrible stereotypes, both drip sexism, and both a super […]
Power Hour Reviews are a new NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
A little disclosure here: I haven’t bought Grand Theft Auto V. I’ve never been a huge fan of the franchise (I can take ’em or leave ’em), and my husband and I are so busy these days that neither one of us has had much time for games anyway. I’ll […]
**spoilers** (up to 60% of the game) Playing GTA V, you expect a few things: racism, sexism, violence. Buying a copy is a kind of tacit agreement that you will be getting offended some time in the near future. I don’t think anyone expected respectful portrayals of women (there […]
Surely you’ve heard Rockstar Games co-founder Dan Houser’s take on Grand Theft Auto V’s three male protagonists by now: “The concept of being masculine was so key to this story.” And they can’t just shoehorn anything in, you know. It’s got to work with the narrative. They had a story […]
With the passing of PAX Prime, Gamescom, and San Diego Comic Con it’s time to once again assess where the new consoles stand. Microsoft has reneged on a few of the options they discussed at E3 and Sony has introduced a few additional goodies. Video game journalists and people in […]
I went into Killer is Dead prepared to love it, to laugh, and to defend the silly gigolo missions as just part of the package. I’d seen the screenshots; I knew how ridiculous they were, how objectifying, but I told myself, it’s just Suda, it’s just Japan, you know how […]
Power Hour Reviews are a new NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
There was a thoughtful response to my last post, Female Game Protagonists: Engendering Power Through Assemblages. I wanted to respond in the comment section, but it got a little out of control and just became another post. If you missed the last post, it was about using the idea of […]
Power Hour Reviews are a new weekly NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
Power Hour Reviews are a new weekly NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]