Episode 58: Remember Me and the Plight of the Female Protagonist (“Save As” to download or head over to iTunes to subscribe) In this episode we talk about Dontnod’s Remember Me and Nilin as the female protagonist. We answer a few viewer emails and talk about one of a few new and […]
Monthly Archives: July 2013
The internet can be a dark and scary place. Internet trolls reside in many places, but are most commonly found lurking on the comment sections of blogs and YouTube, in online multiplayer games, or really just anywhere more than two people are able to communicate and fight with each other […]
I gave my son his first controller when he was six months old, an old Xbox brick that he could pound on while he was sitting in his high chair. The shiny buttons didn’t fascinate him as much as I’d hoped, but like any delighted gamer mama, I snapped photos […]
What is a gamer? This question is at the center of what it means to study women or feminism in games. It is in this label of “gamer” that we are most often excluded. Of course we couldn’t be “gamers” because girls don’t play games, they don’t play real games, […]
Animal Crossing. Everything you ever wanted to know about rampant consumerism wrapped up in cute little animals all speaking in gibberish (which then gets translated into English subtitles). Interpret the title of this post as you will. I have spent a lot of time trying to figure out exactly why […]
Convention season is underway and as the E3, one of the biggest gaming conventions of the year, and its hype slowly dies down, I thought I’d take a moment to talk about booth babes. For those not in the know, booth babes are models who are hired to accompany a […]
When most people think of comics and comic books, they think of superheroes and boys. For a long time strong male characters have been the face of comic books; Superman, Batman, Captain America, Thor… you get the idea. When Wonder Woman was introduced she offered something that comics had lacked […]
Undead Labs rolled out a second update for State of Decay, again fixing a lot of essential problems: characters getting stuck, zombies and characters not reacting properly, etc. I hope this also means my walls will never disappear again, which was hilarious until I discovered, in mid-air over the river, […]
What does it mean to call a game a companion? Referring to a story, or a favorite fictional character, as a companion seems easy enough to understand. I imagine that most of us had our own fantasy worlds growing up, where we were Peter Pan or Dorothy, or Falcor. We […]