There has been some interesting news coming out of GDC this year and it makes me sad that I wasn’t able to swing a visit to SFO, but next year…. Now that being said Todd Harper (Univ. of Baltimore) gave a talk at GDC yesterday where he talked about how […]
Monthly Archives: March 2015
Episode 96: It’s All About Community: A Chat with Dave Hulegaard (“Save As” to download or head over to iTunes to subscribe) This week we talk about games and narrative with sci-fi/paranormal author and Bioware Canada Community Manager, David Hulegaard (davidhulegaard.com).
Fresh from multiple narrative and writing based GDC panels, my head has been full of theories on best incorporating narrative into game design and all the ways narrative reveals itself in games. At one writing roundtable today, an attendee proposed a question on how to explore and build a game’s […]
What exactly marks a good writer? I don’t know that there’s a real answer, even with two creative writing degrees under my belt. I can break down a story and analyze the elements, the way everything fits together, the way it might weigh in on various scales of quality, both […]
Imagine two passionate music fans. They play their favorite albums and songs every chance they get; they read blogs, go to shows, buy merch, maybe even get some sweet tattoos. In short, the music they enjoy is so central to them that in many ways it becomes a part of […]
Some stories lend themselves well to the episodic format, stories with high drama or emotion, stories that are easily offered in chapters, stories that require, or at least hope for, a little reflection after a segment is completed. Me, I’ve never much associated the Resident Evil franchise with development of […]
Here is my confession for the day. I play Farmville on my phone…and I like it. It’s an all too familiar trope, by now. Core gamers play “real” games like Halo, Warcraft, Dark Souls, or League of Legends. Girl “gamers” play Candy Crush. I’ve written before about gaming identity and […]