Sometimes, I wonder if video games are fun anymore. It seems a kind of stupid thought, for sure. They are games, after all. And games are supposed to be fun. But I was talking to a friend about games at one point. I think we were talking about Dark Souls. […]
Monthly Archives: July 2016
People all over the world love the Pokémon franchise. Fans in Hong Kong launched a protest in late May over a name change in translation. A quick image search of Pokémon tattoos reveals a treasure trove of body ink. Many people have grown up with the franchise, cutting their gaming […]
In 2011, I made the best Xbox Live avatar ever, according to me. That’s because Bastion had come out and they made Kid’s outfit available for all avatars. I shelled out…I guess it was four dollars….got myself the outfit, gave myself some elf ears and spiky red hair and bam! […]
Here’s a question I’ve seen time and again, asked of more mainstream individuals like Anita Sarkeesian, or whenever a new article, study, or book crops up: why are so many feminist academics interested in video games all of a sudden? Unpacking this question means separating the threads and assumptions: first, […]
Last night I had the worst experience playing what will probably be one of the best games released this year, Inside by Playdead. For those of you who haven’t played the game yet I’ll try to be as unspoilery as possible. Inside is from Playdead, the maker of the 2010 puzzle platformer […]
I played Papo & Yo recently, and, as a result, I’ve been thinking a lot about the game’s representation of monstrosity, abuse, and childhood trauma. Sam’s already written about the game’s representation of such things, and she’s noted that the game takes place in an imaginary world in which a young […]