In the 50th year of the journal of College Composition and Communication, in 1999, Jacqueline Jones Royster and Jean C. Williams began their essay “History in the Spaces Left: African American Presence and Narratives of Composition Studies” with a statement they call aphoristic, but that remains an important reminder we […]
Yearly Archives: 2017
Perception (2017) by The Deep End Games is above all else a psychological horror game about connection. And the game itself begins with one woman’s search for connection. Cassie, the protagonist, is a blind woman who has been drawn to a house by dreams about the house, a rope, a ticket, […]
I was chatting with some of the NYMG folks the other day, and it occurred to me that everyone, even game scholars, need to be reminded of the value of making time for play. This summer I’ve been playing a ton of sports (mostly disc golf), but I haven’t been […]
I’ve been trying to get caught up on some reading this summer, and one of the series that I’ve been digging into the past couple months is that of The Expanse. It’s a science fiction series by James S. A. Corey, which is actually the pen name under which two […]
Episode 155: Rebooting Boyhood and Playing Games For Girls: A Conversation with Carly Kocurek (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week we have a conversation with Carly Kocurek, author of Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade (2015) and Brenda Laurel: Pioneering […]
On Saturday, August 12, 2017 we are running our seventh Gaming for Good event. This time we have chosen The Trevor Project as our charity and we are co-hosting with Girl Tribe Gaming so that we can do even more gaming and even more good. You could say that we have […]
Friday the 13th: The Game (Gun Media) is a third-person horror, survival game where you either play as a camp counselor trying to survive or as Jason trying to kill all of the camp fornicators. I was ecstatic to see this game as I recall playing the 1989 version on Nintendo. Being an […]
We’re still here and working tirelessly behind the scenes. We are in the midst of a bit of a summer slowdown with our daily posts (podcasts are still on regular schedule) while we work on the new journal roll out, site re-design, Gaming 4 Good, and more. Make sure that […]
The concept of nostalgia is a huge one for Nazis these days. They seem to all want to make America great “again” as if it has ever been so great for those of us spend our days fighting oppression of one sort or another (racism, sexism, homophobia, transphobia) or just […]
The fifth and final season of Orphan Black began a couple weeks ago. It’s a show about human clones—about how being a clone might impact both one’s personal identity and one’s relationship to others (that is, one’s potential roles as sister, daughter, mother, partner). But more than that, the show […]
Episode 154: 2017 E3 Wrap Up: What We Loved and What We Didn’t (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). As a follow up to episode 153, this week we talk about what we saw and played at E3 as well as talking […]
So if you’re surprised I’m writing about the State of Decay 2 footage shown at E3, you don’t know me at all. I didn’t watch the Microsoft show live, and to be honest, I watched most of it at 2x or 4x speed, which I recommend for the amazing faces and […]
Episode 153: Champagne Wishes and E3 Dreams (Right click and save as to download, or find us on iTunes, BlogTalk Radio, Stitcher, Google Play, or TuneIn). This week in the podcast we talk what we want to see (or not) at E3. A good conversation between Sam and Alisha about upcoming games and what the future holds […]
Recently I took a survey about places in games and it’s been on my mind ever since. The questions were all about my favorite places in games, but the more I consider the topic, the more I think about important places in games rather than my favorite places – the […]
I know in a previous post I set out to review the top 30 board games ala Board Game Geek, starting with Food Chain Magnate. I have to deviate from that a little bit because of a new game I tried and fell in love with at a game night […]
A few months ago, I wrote about A Normal Lost Phone and the layered experience of inhabiting another through the use of their phone as an empathy device, so when I stumbled upon another game that used a similar approach, I picked it up immediately. But while A Normal Lost […]