In the last couple of months I have been thinking a lot about games research artifacts. I’m not even sure if that’s the best thing to call them but it’s what I’m running with for now. While conferencing this summer I had a handheld game system stolen from a hotel […]
Episode 64: Quiet, Woman!: On Silent Women in Video Games and On Underpants (“Save As” to download or head over to iTunes to subscribe) Alex, Sam, and Sarah come together to consider Metal Gear Solid’s mute sniper, agency, and silent women in video games and on underpants. We had a few technical […]
Some things are standard to mention when critiquing and reviewing video games: characteristics that make the game innovative or unique, the fluidity of the interface and the level of the player’s control over the gameplay, its artistic design and the quality of its graphic elements, its replayability, the consistency of […]
As many of you know October 1st marked the launch of GTA Online, the multiplayer component to GTA V we’ve all been anxiously waiting to play. Unfortunately for many of us the online component was unplayable for most of the day Tuesday. I had intended on expanding my Power Hour […]
After spending some time earlier this year exploring the cover for Remember Me and other games featuring protagonists in comparable poses, I decided to do a little further study into game packaging, tallying the types of figures featured on best-selling game covers. I’ve seen a lot of game covers in […]
The convention season is drawing to a close and while it has been an extremely exciting season due to the new consoles coming out this year, it certainly wasn’t a season without its struggles. From Gamescom, to PAX Prime, to E3 the shortcomings of the video game industry in respect […]
In the past few weeks I have played both Saints Row IV and Grand Theft Auto V. Numerical markers aside these games have a lot in common. Both of them involve crime (and lots of it), both build characters based on horrible stereotypes, both drip sexism, and both a super […]
As an extension of the previous post I wrote about regarding feminist-friendly cartoon choices and considering that, in my experience anyway, fans of video games and Japanese anime seem to overlap, I would like to offer some suggestions for navigating the wide and extensive world of anime. Much like any […]
Power Hour Reviews are a new NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
A little disclosure here: I haven’t bought Grand Theft Auto V. I’ve never been a huge fan of the franchise (I can take ’em or leave ’em), and my husband and I are so busy these days that neither one of us has had much time for games anyway. I’ll […]
**spoilers** (up to 60% of the game) Playing GTA V, you expect a few things: racism, sexism, violence. Buying a copy is a kind of tacit agreement that you will be getting offended some time in the near future. I don’t think anyone expected respectful portrayals of women (there […]
Episode 63: A Cornucopia of Topics: We’ve Got Plenty to Talk About (“Save As” to download or head over to iTunes to subscribe) Join us as we talk about the resurgence of the argument that violent games make violent people as well as our early thoughts on Rockstar Games’ Grand Theft […]
Power Hour Reviews are a new NYMG feature in which we spend one intense hour playing newly released games in order to get a sense not only of game mechanics and characterization, but narrative as well. Let us spend our time first, so that you don’t have to waste yours. […]
Hey, welcome to our community. You have definitely figured out by now that we are feminists, but I would argue five distinctly different kinds of feminists. Women that have been shaped by our personal, educational, and professional experiences just like everyone else. And for that reason we welcome everyone into […]
Here at Not Your Mama’s Gamer we spend a lot of time talking about the unfortunate side effects of being a woman passionate about the video game industry. Obviously for good reason, there are constant struggles in our quest for equal AND correct representation in video games that need to […]
Surely you’ve heard Rockstar Games co-founder Dan Houser’s take on Grand Theft Auto V’s three male protagonists by now: “The concept of being masculine was so key to this story.” And they can’t just shoehorn anything in, you know. It’s got to work with the narrative. They had a story […]