Currently I have put in about 12 hours played time on MW3 (for those counting, that’s 12 hours in-game time, not the loading screen and not the lobby). I am currently level 56 (finally I got the claymore) so I feel I have a pretty good handle on what is […]
I’m not a huge fan of used games. Not that I have any ethical opposition to them specifically, but I think that the stores selling the used games are making out like bandits while the folks buying the games are usually only saving 5-10 dollars in the end and in […]
When did video games start coming with toys in the box? We got used to bonus items in the collectors’ editions of games a long time ago. Hell, we grew to expect them. We’ve gotten maps, figurines, lunchboxes, bobbleheads, and whatnot. I used to snap them up without question, but these […]
Episode 22: It’s the End of Days: Time Capsule 2: Games of the Apocalypse (“Save As” to download or head over to iTunes to subscribe) As dr. b.’s grandmother would say “It’s the end of days” and this week we talk about apocalyptic games as social critique. We also announce […]
I teach English. What this means is what it has meant my entire life–people expect you to correct their grammar, hope to correct you at your grammar, and try to best you at word games. I enjoy a good hefty narrative video game with plenty of plot to chew, but […]
It’s almost impossible to come up with the top 5 scariest games that I have ever played. In retrospect some of these games were more frightening because of the context than the content (and more in theory than in practice), but let’s have at it. Because I can’t even imagine […]
Here is my list of my favorite scary video games in reverse order: 5. Adventure As a ten-year-old playing games in world where a colored squared seemed magical, I might be showing my age to admit that the dragons of Adventure were among the first video game characters to get […]
1. Limbo by Playdead Platform: Steam, PC, XBLA, PSN Cost: $10, free demo Premise: The game itself is very open-ended. You aren’t presented with a story up front, but you do know your character, a young boy, has fallen into the nether-realm of Limbo out the outskirts of hell. […]
In our last podcast we talked about just what zombies mean in a larger cultural context. A new government publication brought it back to light for me this week so I thought I’d take a minute to throw out a few final ideas before some strange dude comes and eats […]
Episode 21: Blood is Thicker Than VooDoo: Time Capsule 1: Zombies (“Save As” to download or head over to iTunes to subscribe) Just in time for Halloween. This week we talk about zombie games as social critique. Links of Note: Isamu Kamikokuryo thinks that f*ckability is more important than playability? […]
At the Extra Life gaming marathon last weekend, I played a good amount of the indie game The Binding of Isaac. Several of us played together, taking turns fighting bosses and watching (often, with horror). This game is straight up disturbing. But, I find it disturbing in a different way […]
We talk about games as social critique quite a bit around here. We ask lots of questions. – Do we learn from games? Yes, lots. Some of it is intentional and some is unintentional. Some is positive and some…not so much. Most obviously we learn about logic puzzles and we […]
Alex and I are in the midst of the 24 hour gaming marathon to raise money for Children’s Miracle Network and Riley Children’s Hospital in Indianapolis. Every 6 hours we will take a quick break to record a video confessional with any fellow Purdue gamers who are participating and willing […]
On a warm, sunny Sunday afternoon, I sat on a couch and obsessively played Angry Birds. I had the chance to go outside and be with friends, but I just couldn’t stop launching birds at those mocking, green pig faces. Still, I listened to the exotic tweets of birds, enjoyed […]
Machinima is the reappropriation of animations (and sometimes sound) from a video or computer game, remixed into a different context. For as long as we have had video games, we have had machinima. On the site we focus a lot on video games themselves, but that is not the only […]
Title: A Day in the Woods Developer: RetroEpic Software Genre: Puzzle Game Platform: Windows and OS X Retail Price (at time of review): $4.99 Alex and I have completed our first video review for NYMGamer. We are happy to present you with our thoughts on RetroEpic’s sliding tile based puzzle […]