We’ve talked about sexual harrassments and death threats in our community a lot around here at NYMG. Alex Layne has a couple of folks about death threats against women in the Open Source community and the fact 3 in 10 women are sexually assaulted at tech conferences. We covered the […]
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Episode 34 : “Shut Up and Take It!: Death Threats and the New Industry Norm” (“Save As” to download or head over to iTunes to subscribe) The episode where Alex Layne narrowly escapes death herself and we talk about death and assault threats against women (and men) in the industry. It’s finals […]
I have finally gotten around to editing my video and adding voiceover from my portion of the CCCC Access Happening. I recorded the portion of the talk that went with the video and was actually scripted. There was an introductory bit that was done extemporaneously, but that is not included. […]
For a huge portion of my life, I had fit the stereotypical role of the “hardcore gamer”. I remember reserving Super Mario Bros. 3 just for rental because of the footage I’d seen in the movie The Wizard. I pre-ordered the PS1, PS3, PSP, Xbox, Xbox 360, while trading for […]
Episode 33 : “Vagina Blocked!: On Sex, Games, and Community Supported Developers” (“Save As” to download or head over to iTunes to subscribe) More on feral children and an interesting discussion between male led and female led community funded Kickstarter project Links of Note: GOG CEO Hates the Steam Sales BBB […]
So I’ve been thinking about my posts lately, plus a comment a friend made to me, and I realize that a lot of what I do is talk about talking about video games rather than talking about the video games themselves. It led me to think more about the role […]
I am a lesbian and a gamer and I make no excuses for either of those things. It has been a very, very long time since I have tried to hide either of them. I am unapologetic though I get disapproving looks from most folks for one or the other […]
Google Maps 8 bit is coming and it’s going to be an NES exclusive. See the video and then head over to Google Maps to try it out!
Heads up readers, there will be a lot of SPOILERS in what will be my first (and probably least popular) post on NYMG as I’m going to try and convince you that the Mass Effect 3 endings weren’t as horrible as the gaming world seems to think and that changing […]
Episode 32 : “No Man? No Problems?: Female-Female Character Interactions in Games” (“Save As” to download or head over to iTunes to subscribe) The episode where Sam calls other people’s children feral and we talk about interaction between female characters in video games. There is more talk of Mass Effect 3, […]
I just gave a talk at CCCC’s about the project Sam and I did on female video game podcasters. I talked about the research we had done, what we found, and what I hoped our community of academics could do with the information we found. There are two (sort of […]
As educators we talk about Serious Games, And it’s no small secret that I am not a fan of the serios game. Rather than creating small and less engaging games that focus on specific comment why can’t we just use commercial off the shelf games and look for the larger […]
I have a love/hate relationship with war games…always have and I probably always will. I am a bit of an aggressive gamer. I like to run and gun. Shooting things after a long stressful day usually makes me feel better. I am a sucker the CoD:MW# games. I like going […]
Gaming is a huge part of both the academic and leisure sides of my life. I have been playing video games as a leisure activity for more than 30 years so the overlap into other areas of my life are both inevitable and undeniable. Lately I have been looking at […]
“If you ask people to hire who they like, what you end up with is a homogenous team. People like people who are just like themselves.” An interview with game designer Sheri Graner Ray Sheri Graner Ray Interview (click here to listen, right click to download directly to iTunes) Transcript: […]
I originally wrote this as a rant to keep saved on my personal computer, and it was not meant to see the light of day. It was a file for me to go to when I lost my way, when my work seemed aimless, or when I needed to articulate […]